Make it clearer when a game has multiple launch modes (example: The Long Dark)
I didn’t realize that some games have multiple game sources in Wand that correspond to different game modes, and that you need to select the correct source for the trainer to work for the mode you’re playing.
Using The Long Dark as an example, the base game and the story mode (Wintermute) are separate sources. However, it’s not obvious that:
a separate source exists for story mode at all, or
trainers only work when the matching game source is selected
If you’re not already familiar with the game, it’s easy to assume there’s only one source and never notice the other. This can make it feel like trainers aren’t working, when in reality they’re just enabled on a different mode.
It would be really helpful if Wand made this more visible — for example by calling out that multiple modes exist, adding simple labels like “Story Mode” / “Sandbox Mode,” or providing a short explanation when setting up the game.
This applies to The Long Dark but would also help for any game that uses different executables or sources for different modes.
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Comments2
HappyFlame9625
Oct 18
Everytime I turn on a feature in The Long Dark trainer it keeps crashing. I’m trying to play Wintermule and nothing works.
Gladys-Wand
Oct 19
Hi there,
RE:
Everytime I turn on a feature in The Long Dark trainer it keeps crashing. I’m trying to play Wintermule and nothing works.
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